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PORTFOLIO

A collection of individual and professional work.

Various pre-visualization and content review solutions via developement of software, hardware, and physical environments for Madison Square Garden Company's Sphere venue.

MSG Sphere

2023

Las Vegas, NV

Various pre-visualization and content review solutions via developement of software, hardware, and physical environments for Madison Square Garden Company's Sphere venue.

Working with

MSG Ventures

Design and management of test sites for MSG sphere technology.

MSG Sphere Test Sites

2020

San Francisco, CA

Design and management of test sites for MSG sphere technology.

Working with

Obscura Digital

Permanent art work for University of West Florida Campus with animations generated from past and present weather data.

Constellations

2019

Pensacola, FL

Permanent art work for University of West Florida Campus with animations generated from past and present weather data.

Working with

Future Forms

Competition proposal for two public artworks in Vancouver.

Vancouver

2019

Vancouver

Competition proposal for two public artworks in Vancouver.

Working with

Future Forms

Pop-up projection mapping in the Dogpatch neighborhood.

Portals

2019

San Francisco, CA

Pop-up projection mapping in the Dogpatch neighborhood.

Working with

Future Forms

Interactive station platform artwork responding to trains and passengers on the platform.

Lightstream

2019

New York, NY

Interactive station platform artwork responding to trains and passengers on the platform.

Working with

Future Forms

Lightweave is a permanent public artwork located in Washington DC’s NOMA district. It translates ambient sounds from the city into dynamic auroras of patterned LED light. Slowly changing effects are activated by the noise and vibration of passing trains, cars and other sounds from the neighborhood. Lightweave animates the underpass and creates a meditative and interactive urban experience.

Lightweave

2019

Washington, DC

Lightweave is a permanent public artwork located in Washington DC’s NOMA district. It translates ambient sounds from the city into dynamic auroras of patterned LED light. Slowly changing effects are activated by the noise and vibration of passing trains, cars and other sounds from the neighborhood. Lightweave animates the underpass and creates a meditative and interactive urban experience.

Working with

Future Forms

Live Immersive Show with various sensors driving generative content.

Rush V1

2019

San Francisco, CA

Live Immersive Show with various sensors driving generative content.

Working with

Grey Area

Sculptural chandelier for new Oregon Center for the arts building at Southern Oregon University.

Nebula

2018

Ashland, OR

Sculptural chandelier for new Oregon Center for the arts building at Southern Oregon University.

Working with

Future Forms

Tweetable interactive art work displayed in San Francisco, Palo Alto, and Milan, Italy.

Murmur Wall

2018

Milan, Italy

Tweetable interactive art work displayed in San Francisco, Palo Alto, and Milan, Italy.

Working with

Future Forms

Immersive Gazebo structure  proposal for google campus.

LightLines

2018

Mountain View, CA

Immersive Gazebo structure proposal for google campus.

Working with

Future Forms

Interactive light garden proposal for Mint Plaza in San Francisco.

Mirage

2018

San Francisco, CA

Interactive light garden proposal for Mint Plaza in San Francisco.

Working with

Future Forms

Parametric  shade structure for a public space in Albany.

Anemone

2017

Albany, CA

Parametric shade structure for a public space in Albany.

Working with

Future Forms

Experimental  facade and pavement system tracking persons in range and triggering personalized interactive moments.

Chromosphere

2017

Seoul, South Korea

Experimental facade and pavement system tracking persons in range and triggering personalized interactive moments.

Working with

Future Forms

Parametric wall piece for lobby at Metropolitan State University.

Waveform

2017

Denver, CO

Parametric wall piece for lobby at Metropolitan State University.

Working with

Future Forms

Interactive projection mapped sound installation for Soundwave Festival.

Chronoscope

2017

San Francisco, CA

Interactive projection mapped sound installation for Soundwave Festival.

Working with

Future Forms

4480 Pixels in Space is a 900 square-foot, interactive light sculpture for the online survey company Survey Monkey's headquarters in San Mateo, CA. The wall-mounted artwork illuminates the lobby with animated data-visualizations that read in live data from the company's servers, indicating the amount of survey activity around the world. Different data representations of the information create a variable pulsing light field. The process involved close collaboration between designers, fabricators, electrical engineers and data developers from both the artist side and the client side.

4480

2016

San Mateo, CA

4480 Pixels in Space is a 900 square-foot, interactive light sculpture for the online survey company Survey Monkey's headquarters in San Mateo, CA. The wall-mounted artwork illuminates the lobby with animated data-visualizations that read in live data from the company's servers, indicating the amount of survey activity around the world. Different data representations of the information create a variable pulsing light field. The process involved close collaboration between designers, fabricators, electrical engineers and data developers from both the artist side and the client side.

Working with

Future Forms

Interlace translates urban data into dynamic streams of colored light. Real-time data is continuously rendered into a woven, networked composition of bits and atoms. These datastreams animate the pedestrian zone with variable intensities of illumination and create a meditative and interactive experience.

Interlace

2016

San Francisco, CA

Interlace translates urban data into dynamic streams of colored light. Real-time data is continuously rendered into a woven, networked composition of bits and atoms. These datastreams animate the pedestrian zone with variable intensities of illumination and create a meditative and interactive experience.

Working with

Future Forms

Creating an ethereal book show experience STUCK was designed to embrace its visitors as they read Studio400’s thesis research books. Professor Karen Lange’s fifth year studio (more commonly known as Studio400) at California Polytechnic State University produced STUCK over four days in order to create an idealistic environment for the digestion of their thesis research from the fall 2014 quarter. The structure constructed out of thirty five miles of tape has two main atriums holding the books in popular book holders and multiple inhabitable tendrils and tunnels for readers to sit in. The design and structural integrity of the packing tape was tested though a series of mock ups in the studio prior to installation weekend. The tendrils, able to hold up to five people at at time, provided cozy spaces for reading and lounging.

Stuck

2015

San Luis Obispo, CA

Creating an ethereal book show experience STUCK was designed to embrace its visitors as they read Studio400’s thesis research books. Professor Karen Lange’s fifth year studio (more commonly known as Studio400) at California Polytechnic State University produced STUCK over four days in order to create an idealistic environment for the digestion of their thesis research from the fall 2014 quarter. The structure constructed out of thirty five miles of tape has two main atriums holding the books in popular book holders and multiple inhabitable tendrils and tunnels for readers to sit in. The design and structural integrity of the packing tape was tested though a series of mock ups in the studio prior to installation weekend. The tendrils, able to hold up to five people at at time, provided cozy spaces for reading and lounging.

Working with

Professor: Karen Lange
Studio400: Derek Ramsey, Kyle Landau, Makai Johnson, Caleb Couch, Alex Buckthal, Parham Hakimi, Emily Saunders, Stephanie Thompson, Cameron Darr, Patrick Cordelle, Natalie Riccomini, Hilary Ardnt, Billy Schriber, Alexya Dack, Lauren Schultz, Meganne DesRosier, Adam Kogan

HYPHAE allows for resource reclamation on a brownfield site alongside the 101 freeway in downtown Los Angeles. Taking dry water runoff from the main storm drain arteries and purifying it, HYPHAE is able to use the water in its cooling system and store water for use on site.  The site will become a new gathering place at the intersection of multiple modes of transport creating a cool oasis in the concrete desert of DTLA.  The reintroduction of a street car station and the addition of a gondola stop increases lightweight transportation options for the neighborhood.   Additionally, the steel frame structure allows for additional mixed use spaces to be inserted into its system to meet users needs as the site is reactivated into the surrounding area.

Hyphae

2015

Los Angeles, CA

HYPHAE allows for resource reclamation on a brownfield site alongside the 101 freeway in downtown Los Angeles. Taking dry water runoff from the main storm drain arteries and purifying it, HYPHAE is able to use the water in its cooling system and store water for use on site. The site will become a new gathering place at the intersection of multiple modes of transport creating a cool oasis in the concrete desert of DTLA. The reintroduction of a street car station and the addition of a gondola stop increases lightweight transportation options for the neighborhood. Additionally, the steel frame structure allows for additional mixed use spaces to be inserted into its system to meet users needs as the site is reactivated into the surrounding area.

Working with

​

Creating a container for phase change material TRI_ANGLE is an interactive wall installation that is both playful and performative.  The moveable wall system highlights the temperature changes throughout the day as the screen undergoes its phase change turning the tiles from white to clear as heat is absorbed.  TRI_ANGLE was designed as a screen to be used in the Cal Poly solar decathlon house to help reduce the heating / cooling load.

Tri_Angle

2015

San Luis Obispo, CA

Creating a container for phase change material TRI_ANGLE is an interactive wall installation that is both playful and performative. The moveable wall system highlights the temperature changes throughout the day as the screen undergoes its phase change turning the tiles from white to clear as heat is absorbed. TRI_ANGLE was designed as a screen to be used in the Cal Poly solar decathlon house to help reduce the heating / cooling load.

Working with

Natalie Abbot, Nava Haghighi, Zach Bache

A highly versatile piece of furniture, Tequila Sunrise adapts to its owners needs and desires as it stretches, folds, and molds into various morphologies.  Originally developed as a piece of furniture for the urban explorer, it can be used in a multitude of situations to maximize comfort during the temporary occupation of urban spaces.  The thing is lightweight, expandable, and malleable, yearning for human interaction and manipulation.  Made from memory foam mathematically dyed to create a subtle gradient, survival bungee cord, and 200 LEDs, it is both aesthetically pleasing and stimulating, and durable, day or night.

TequilaSunrise

2014

San Luis Obispo, CA

A highly versatile piece of furniture, Tequila Sunrise adapts to its owners needs and desires as it stretches, folds, and molds into various morphologies. Originally developed as a piece of furniture for the urban explorer, it can be used in a multitude of situations to maximize comfort during the temporary occupation of urban spaces. The thing is lightweight, expandable, and malleable, yearning for human interaction and manipulation. Made from memory foam mathematically dyed to create a subtle gradient, survival bungee cord, and 200 LEDs, it is both aesthetically pleasing and stimulating, and durable, day or night.

Working with

​

Winning completion entry presented at the New York Center for Architecture looking to reactivate and renew a site ecologically destroyed by dye factories in the area.

Restart[Tirupur]

2014

Tirupur, India

Winning completion entry presented at the New York Center for Architecture looking to reactivate and renew a site ecologically destroyed by dye factories in the area.

Working with

Michelle Zucker

Using various methods of digital fabrication, primarily CNC milling, the goal was to create a mass customizational wall system which performs efficiently in various climates.  Focusing on  San Luis Obispo, Mexico City, and Anchorage, three prototype modules were developed allowing more shading and less heat gain in Mexico, more sunlight and heat gain in Alaska, and a middle ground in San Luis Obispo.  The module works to create a parametric blink resulting in the varying apertures.  The lower the adjustable curve, the more the wall performs as a wavy slat system.  The higher the adjustable curve, the more open aperture is created.  Using Hydrocal, a high strength plaster, the modules were formed in a repeatable molding system.  Once the parametric geometry was derived from sunlight and heating analysis a positive of the curves were milled. From this a silicone negative mold was formed allowing for the curves to be flawlessly transferred and an easy de-molding process.  This mold was then placed in a frame to create a structural depth for the module taking hints from the idea of a CMU block.  To maintain the apertures and test the thinness and structural capabilities of the material, a large silicone plug was inserted into the frame allowing for a lightweight yet structural module.  Designed to be a self supporting brick module, the Blink wall would be constructed much like any other brick veneer curtainwall.

Blink

2013

San Luis Obispo, CA

Using various methods of digital fabrication, primarily CNC milling, the goal was to create a mass customizational wall system which performs efficiently in various climates. Focusing on San Luis Obispo, Mexico City, and Anchorage, three prototype modules were developed allowing more shading and less heat gain in Mexico, more sunlight and heat gain in Alaska, and a middle ground in San Luis Obispo. The module works to create a parametric blink resulting in the varying apertures. The lower the adjustable curve, the more the wall performs as a wavy slat system. The higher the adjustable curve, the more open aperture is created. Using Hydrocal, a high strength plaster, the modules were formed in a repeatable molding system. Once the parametric geometry was derived from sunlight and heating analysis a positive of the curves were milled. From this a silicone negative mold was formed allowing for the curves to be flawlessly transferred and an easy de-molding process. This mold was then placed in a frame to create a structural depth for the module taking hints from the idea of a CMU block. To maintain the apertures and test the thinness and structural capabilities of the material, a large silicone plug was inserted into the frame allowing for a lightweight yet structural module. Designed to be a self supporting brick module, the Blink wall would be constructed much like any other brick veneer curtainwall.

Working with

Ariana Martin, Zach Bache

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